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Arthur Gonzales

Cinematic Artist | Worldbuilding, Visualization


Top row:
mocap demos at Beyond Capture.
Middle row: environment modeling for Bucketheads, Ep. 2.
Bottom row: hosting a broadcasted interview.

 


Top row:
activities at the VRcadia venue.
Middle row: various events at VRcadia.
Bottom row: banner, signage, and pre-renovation phase of the virtual reality venue. I designed the VR booth, interior space and all visual aspects of VRcadia.

 


Showcasing virtual reality to long-term care homes with EXAR Studios.

Publications

See my published reports, graphic print, and blog posts below.

East End Summit

The 2016 East End Summit Summary Report is a publication that summarized the outcomes of a community event initiative with roundtable discussions. Questionnaires were provided to the participants of the event. 

I coordinated with writers and researchers, and was responsible for the graphics design, photography and final editing of the publication project.

Click on the cover to view the report.

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Graphic Print

These illustrations are created for a 24" x 36" print format. Click on main image to access the illustrations as image files.

Feel free to download them and print them as posters!

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Personal Blog

I blog about the worldbuilding process, the evolution of concepts, art critiques, and computer-assisted techniques. Each up to about 300 words, or a single-paged document.