Arthur Gonzales
Cinematic Artist | Worldbuilding, Visualization
Top row: mocap demos at Beyond Capture.
Middle row: Environment Modeling for Bucketheads Ep. 2.
Bottom row: hosting a broadcasted interview.
Top row: activities at the VRcadia venue.
Middle row: various events at VRcadia.
Bottom row: banner, signage, and pre-renovation phase of the virtual reality venue. I designed the interior space and all visual aspects of VRcadia.
Showcasing virtual reality to long-term care homes with EXAR Studios.
Publications
See my published books, reports, and blog posts below.
East End Summit
The 2016 East End Summit Summary Report is a publication that summarized the outcomes of a community event initiative with roundtable discussions. Questionnaires were provided to the participants of the event.
My contributions with event planning and volunteer coordination, and was responsible for the graphics and research design, photography and final editing of the publication project.
Click on the cover to view the report.
Personal Blog
I blog about the worldbuilding process, the evolution of concepts, art critiques, and computer-assisted techniques. About 1500 words each.
- "What is Worldbuilding?" posted 2025 February 3.
- "Imagine Cities" posted 2025 February 6.
- "How Cities Existed" posted 2025 February 19.
- "The Danger of AI" posted 2025 March 1.